Files
wg_cpso/CaeGlobals/UnitSystem/StringToDouble/StringTemperatureUndefinedConverter.cs
2026-03-25 18:20:24 +08:00

127 lines
4.8 KiB
C#

using System;
using System.Collections.Generic;
using System.Collections;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.ComponentModel;
using System.Globalization;
using UnitsNet;
using UnitsNet.Units;
namespace CaeGlobals
{
public class StringTemperatureUndefinedConverter : TypeConverter
{
// Variables
protected static TemperatureUnit _temperatureUnit = TemperatureUnit.DegreeCelsius;
//
protected static ArrayList values;
protected static double _initialValue = 0; // use initial value for the constructor to work
protected static string _undefined = "Undefined";
// Properties
public static string SetUnit
{
set
{
if (value == "") _temperatureUnit = (TemperatureUnit)MyUnit.NoUnit;
else _temperatureUnit = Temperature.ParseUnit(value);
}
}
public static double SetInitialValue
{
set
{
_initialValue = value;
CreateListOfStandardValues();
}
}
// Constructors
public StringTemperatureUndefinedConverter()
{
CreateListOfStandardValues();
}
// Methods
private static void CreateListOfStandardValues()
{
values = new ArrayList(new double[] { double.PositiveInfinity, _initialValue });
}
public override bool GetStandardValuesSupported(ITypeDescriptorContext context)
{
return true;
}
public override StandardValuesCollection GetStandardValues(ITypeDescriptorContext context)
{
// Passes the local integer array.
StandardValuesCollection svc = new StandardValuesCollection(values);
return svc;
}
public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType)
{
if (sourceType == typeof(string)) return true;
else return base.CanConvertFrom(context, sourceType);
}
//
public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value)
{
// Convert from string
if (value is string valueString)
{
if (string.Equals(valueString, _undefined)) return double.PositiveInfinity;
else return MyNCalc.ConvertFromString(valueString, ConvertToCurrentUnits);
}
else return base.ConvertFrom(context, culture, value);
}
public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType)
{
// Convert to string
try
{
if (destinationType == typeof(string))
{
if (value is double valueDouble)
{
if (double.IsPositiveInfinity(valueDouble)) return _undefined;
else
{
string valueString = valueDouble.ToString();
if ((int)_temperatureUnit != MyUnit.NoUnit)
valueString += " " + Temperature.GetAbbreviation(_temperatureUnit);
return valueString;
}
}
}
return base.ConvertTo(context, culture, value, destinationType);
}
catch
{
return base.ConvertTo(context, culture, value, destinationType);
}
}
//
public static double ConvertToCurrentUnits(string valueWithUnitString)
{
try
{
Temperature temperature = Temperature.Parse(valueWithUnitString);
if ((int)_temperatureUnit != MyUnit.NoUnit) temperature = temperature.ToUnit(_temperatureUnit);
return temperature.Value;
}
catch (Exception ex)
{
throw new Exception(ex.Message + Environment.NewLine + Environment.NewLine + SupportedUnitAbbreviations());
}
}
public static string SupportedUnitAbbreviations()
{
return StringTemperatureConverter.SupportedUnitAbbreviations();
}
}
}