using CaeMesh; namespace RBFMorphing { public class Node { // Variables public int Id { get; set; } public double X { get; set; } public double Y { get; set; } public double Z { get; set; } public double Dx { get; set; } public double Dy { get; set; } public double Dz { get; set; } // ReSharper disable once ConvertConstructorToMemberInitializers public Node() { Id = -1; X = 0; Y = 0; Z = 0; Dx = 0; Dy = 0; Dz = 0; } public Node(FeNode node) : this() { Id = node.Id; X = node.X; Y = node.Y; Z = node.Z; } } }