using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using CPSO; using CaeModel; using CaeMesh; using CaeGlobals; namespace CPSO.Commands { // Compatibility v1.1.1 - the command was renamed to CSetNewModelProperties [Serializable] class CSetModelUnitSystem : PreprocessCommand { // Variables private UnitSystemType _unitSystemType; // Constructor public CSetModelUnitSystem(UnitSystemType unitSystemType) : base("Set unit system") { _unitSystemType = unitSystemType; } // Methods public override bool Execute(Controller receiver) { receiver.SetNewModelProperties(ModelSpaceEnum.ThreeD, _unitSystemType); return true; } public override string GetCommandString() { return base.GetCommandString() + _unitSystemType.GetDescription(); } } }