using Kitware.VTK; using System; using System.Collections.Generic; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; namespace vtkControl { public class vtkMaxCaptionActor : vtkMaxActor { // Actors private vtkActor2D _captionActor; private vtkActor _tmpActor; // solves a bug in vtk when no text is shown if there are no other actors in the renderer private double[] _position; private double[] _offsetVector; // Properties public vtkActor2D CaptionActor { get { return _captionActor; } set { _captionActor = value; } } public vtkActor TmpActor { get { return _tmpActor; } set { _tmpActor = value; } } public double[] Position { get { return _position; } set { _position = value; } } public double[] OffsetVector { get { return _offsetVector; } set { _offsetVector = value; } } public override bool VtkMaxActorVisible { get { return _visible; } set { _visible = value; if (_captionActor != null) _captionActor.SetVisibility(_visible ? 1 : 0); } } // Constructors public vtkMaxCaptionActor(string name, Color color, vtkActor2D captionActor, vtkActor tmpActor) : base() { _name = name; _captionActor = captionActor; _tmpActor = tmpActor; // _actorRepresentation = vtkMaxActorRepresentation.Unknown; _backfaceCulling = true; _color = color; _backfaceColor = Color.Black; _colorTable = null; _colorContours = false; _sectionViewPossible = false; _drawOnGeometry = false; } } }