using DynamicTypeDescriptor; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CaeMesh.Meshing { [Serializable] public enum GmshAlgorithmMesh3DEnum { [StandardValue("Delaunay", DisplayName = "Delaunay")] Delaunay = 1, [StandardValue("InitialMeshOnly", DisplayName = "Initial mesh only")] InitialMeshOnly = 3, [StandardValue("Frontal", DisplayName = "Frontal")] Frontal = 4, [StandardValue("MMG3D", DisplayName = "MMG3D")] MMG3D = 7, [StandardValue("RTree", DisplayName = "R-tree")] RTree = 9, [StandardValue("HXT", DisplayName = "HXT")] HXT = 10, } }