using System; using System.Collections.Generic; using System.Collections; using System.Linq; using System.Text; using System.Threading.Tasks; using System.ComponentModel; using System.Globalization; using UnitsNet; using UnitsNet.Units; namespace CaeGlobals { public class StringPowerConverter : TypeConverter { // Variables protected static PowerUnit _powerUnit = PowerUnit.Watt; // Properties public static string SetUnit { set { if (value == "") _powerUnit = (PowerUnit)MyUnit.NoUnit; else if (value == MyUnit.PoundForceInchPerSecondAbbreviation) _powerUnit = MyUnit.PoundForceInchPerSecond; else { _powerUnit = Power.ParseUnit(value); } } } public static string GetUnitAbbreviation(PowerUnit powerUnit) { string unit; if ((int)powerUnit == MyUnit.NoUnit) unit = ""; else if (powerUnit == MyUnit.PoundForceInchPerSecond) return MyUnit.PoundForceInchPerSecondAbbreviation; else unit = Power.GetAbbreviation(powerUnit); return unit; } // Constructors public StringPowerConverter() { } // Methods public override bool CanConvertFrom(ITypeDescriptorContext context, System.Type sourceType) { if (sourceType == typeof(string)) return true; else return base.CanConvertFrom(context, sourceType); } public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value) { // Convert from string if (value is string valueString) return MyNCalc.ConvertFromString(valueString, ConvertToCurrentUnits); else return base.ConvertFrom(context, culture, value); } public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType) { // Convert to string try { if (destinationType == typeof(string)) { if (value is double valueDouble) { string valueString = valueDouble.ToString(); string unit = GetUnitAbbreviation(_powerUnit); if (unit.Length > 0) valueString += " " + unit; return valueString; } } return base.ConvertTo(context, culture, value, destinationType); } catch { return base.ConvertTo(context, culture, value, destinationType); } } // public static double ConvertToCurrentUnits(string valueWithUnitString) { try { // 1 inch = 0.0254 meters // 1 pound force = 4.44822162 newtons // 1 pound force inch = 0.112984829 joules // 1 pound force inch per second = 0.112984829 watts double conversion = 0.112984829; double scale = 1; valueWithUnitString = valueWithUnitString.Trim().Replace(" ", ""); // Check if it is given in unsupported units if (valueWithUnitString.Contains(MyUnit.PoundForceInchPerSecondAbbreviation)) { valueWithUnitString = valueWithUnitString.Replace(MyUnit.PoundForceInchPerSecondAbbreviation, "W"); scale = conversion; } // Check if it must be converted to unsupported units double value; if ((int)_powerUnit == MyUnit.NoUnit) { Power power = Power.Parse(valueWithUnitString); value = (double)power.Value; } else if (_powerUnit == MyUnit.PoundForceInchPerSecond) { Power power = Power.Parse(valueWithUnitString).ToUnit(PowerUnit.Watt); if (scale == conversion) value = (double)power.Value; else value = scale * (double)power.Value / conversion; } else { Power power = Power.Parse(valueWithUnitString).ToUnit(_powerUnit); value = scale * (double)power.Value; } return value; } catch (Exception ex) { throw new Exception(ex.Message + Environment.NewLine + Environment.NewLine + SupportedUnitAbbreviations()); } } public static string SupportedUnitAbbreviations() { string abb; string supportedUnitAbbreviations = "Supported power abbreviations: "; var allUnits = Power.Units; for (int i = 0; i < allUnits.Length; i++) { abb = Power.GetAbbreviation(allUnits[i]); if (abb != null) abb.Trim(); if (abb.Length > 0) supportedUnitAbbreviations += abb; if (i != allUnits.Length - 1) supportedUnitAbbreviations += ", "; } // My units supportedUnitAbbreviations += ", " + MyUnit.PoundForceInchPerSecondAbbreviation; // supportedUnitAbbreviations += "."; // return supportedUnitAbbreviations; } } }