using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using CPSO; using CaeModel; using CaeMesh; using CaeGlobals; namespace CPSO.Commands { [Serializable] class CAddMaterial : PreprocessCommand { // Variables private Material _material; // Constructor public CAddMaterial(Material material) : base("Add material") { _material = material.DeepClone(); } // Methods public override bool Execute(Controller receiver) { receiver.AddMaterial(_material.DeepClone()); return true; } public override string GetCommandString() { return base.GetCommandString() + _material.ToString(); } } }