using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CaeMesh { [Serializable] public struct PartProperties { // Only the properties, that cannot be changed by any other edit form (like MeshingParameters...) public string Name { get { return _name; } set { CaeGlobals.NamedClass.CheckNameForErrors(ref value, null); _name = value; } } public PartType PartType; public bool IsCADPart; public System.Drawing.Color Color; public bool ColorContours; public int NumberOfElements; public int NumberOfNodes; public PartMassProperties MassProperties; // public FeElementTypeLinearBeam LinearBeamType; public FeElementTypeParabolicBeam ParabolicBeamType; // public FeElementTypeLinearTria LinearTriaType; public FeElementTypeParabolicTria ParabolicTriaType; public FeElementTypeLinearQuad LinearQuadType; public FeElementTypeParabolicQuad ParabolicQuadType; // public FeElementTypeLinearTetra LinearTetraType; public FeElementTypeParabolicTetra ParabolicTetraType; public FeElementTypeLinearPyramid LinearPyramidType; public FeElementTypeParabolicPyramid ParabolicPyramidType; public FeElementTypeLinearWedge LinearWedgeType; public FeElementTypeParabolicWedge ParabolicWedgeType; public FeElementTypeLinearHexa LinearHexaType; public FeElementTypeParabolicHexa ParabolicHexaType; // private string _name; } }