using System; using System.Collections.Generic; using System.Collections; using System.Linq; using System.Text; using System.Threading.Tasks; using System.ComponentModel; using System.Globalization; using UnitsNet; using UnitsNet.Units; namespace CaeGlobals { public class StringForceDefaultConverter : TypeConverter { // Variables protected static ForceUnit _forceUnit = ForceUnit.Newton; // protected ArrayList values; protected string _default = "Default"; protected static double _initialValue = 0; // Properties public static string SetUnit { set { if (value == "") _forceUnit = (ForceUnit)MyUnit.NoUnit; else _forceUnit = Force.ParseUnit(value); } } public static string SetInitialValue { set { if (!double.TryParse(value, out _initialValue)) _initialValue = ConvertToCurrentUnits(value); _initialValue = Tools.RoundToSignificantDigits(_initialValue, 3); } } // Constructors public StringForceDefaultConverter() { // Initializes the standard values list with defaults. values = new ArrayList(new double[] { double.NaN, _initialValue }); } // Methods public override bool GetStandardValuesSupported(ITypeDescriptorContext context) { return true; } public override StandardValuesCollection GetStandardValues(ITypeDescriptorContext context) { // Passes the local integer array. StandardValuesCollection svc = new StandardValuesCollection(values); return svc; } public override bool CanConvertFrom(ITypeDescriptorContext context, System.Type sourceType) { if (sourceType == typeof(string)) return true; else return base.CanConvertFrom(context, sourceType); } public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value) { // Convert from string if (value is string valueString) { if (String.Equals(value, _default)) return double.NaN; else return MyNCalc.ConvertFromString(valueString, ConvertToCurrentUnits); } else return base.ConvertFrom(context, culture, value); } public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType) { // Convert to string try { if (destinationType == typeof(string)) { if (value is double valueDouble) { if (double.IsNaN(valueDouble)) return _default; else { string valueString = valueDouble.ToString(); if ((int)_forceUnit != MyUnit.NoUnit) valueString += " " + Force.GetAbbreviation(_forceUnit); return valueString; } } } return base.ConvertTo(context, culture, value, destinationType); } catch { return base.ConvertTo(context, culture, value, destinationType); } } public static double ConvertToCurrentUnits(string valueWithUnitString) { try { Force force = Force.Parse(valueWithUnitString); if ((int)_forceUnit != MyUnit.NoUnit) force = force.ToUnit(_forceUnit); return force.Value; } catch (Exception ex) { throw new Exception(ex.Message + Environment.NewLine + Environment.NewLine + SupportedUnitAbbreviations()); } } public static string SupportedUnitAbbreviations() { string abb; string supportedUnitAbbreviations = "Supported force abbreviations: "; var allUnits = Force.Units; for (int i = 0; i < allUnits.Length; i++) { abb = Force.GetAbbreviation(allUnits[i]); if (abb != null) abb.Trim(); if (abb.Length > 0) supportedUnitAbbreviations += abb; if (i != allUnits.Length - 1) supportedUnitAbbreviations += ", "; } supportedUnitAbbreviations += "."; // return supportedUnitAbbreviations; } } }