using System; using System.Collections.Generic; using System.Collections; using System.Linq; using System.Text; using System.Threading.Tasks; using System.ComponentModel; using System.Globalization; using UnitsNet; using UnitsNet.Units; namespace CaeGlobals { public class StringAngleConverter : TypeConverter { // Variables protected static AngleUnit _angleUnit = AngleUnit.Radian; // Properties public static string SetUnit { set { if (value == "") _angleUnit = (AngleUnit)MyUnit.NoUnit; else _angleUnit = Angle.ParseUnit(value); } } // Constructors public StringAngleConverter() { } // Methods public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType) { if (sourceType == typeof(string)) return true; else return base.CanConvertFrom(context, sourceType); } public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value) { // Convert from string if (value is string valueString) return MyNCalc.ConvertFromString(valueString, ConvertToCurrentUnits); else return base.ConvertFrom(context, culture, value); } public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType) { // Convert to string try { if (destinationType == typeof(string)) { if (value is double valueDouble) { string valueString = valueDouble.ToString(); if ((int)_angleUnit != MyUnit.NoUnit) valueString += " " + Angle.GetAbbreviation(_angleUnit); return valueString; } } return base.ConvertTo(context, culture, value, destinationType); } catch { return base.ConvertTo(context, culture, value, destinationType); } } // public static double ConvertToCurrentUnits(string valueWithUnitString) { try { Angle angle = Angle.Parse(valueWithUnitString); if ((int)_angleUnit != MyUnit.NoUnit) angle = angle.ToUnit(_angleUnit); return angle.Value; } catch (Exception ex) { throw new Exception(ex.Message + Environment.NewLine + Environment.NewLine + SupportedUnitAbbreviations()); } } public static string SupportedUnitAbbreviations() { string abb; string supportedUnitAbbreviations = "Supported angle abbreviations: "; var allUnits = Angle.Units; for (int i = 0; i < allUnits.Length; i++) { abb = Angle.GetAbbreviation(allUnits[i]); if (abb != null) abb.Trim(); if (abb.Length > 0) supportedUnitAbbreviations += abb; if (i != allUnits.Length - 1) supportedUnitAbbreviations += ", "; } supportedUnitAbbreviations += "."; // return supportedUnitAbbreviations; } } }