125 lines
5.0 KiB
C#
125 lines
5.0 KiB
C#
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using System;
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using System.Collections.Generic;
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using System.Collections;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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using System.ComponentModel;
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using System.Globalization;
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using UnitsNet.Units;
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using UnitsNet;
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namespace CaeGlobals
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{
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public class StringForcePerVolumeConverter : TypeConverter
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{
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// Variables
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protected static ForceUnit _forceUnit = ForceUnit.Newton;
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protected static VolumeUnit _volumeUnit = VolumeUnit.CubicMeter;
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protected static string error = "Unable to parse quantity. Expected the form \"{value} {unit abbreviation}" +
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"\", such as \"5.5 m\". The spacing is optional.";
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// Properties
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public static string SetForceUnit
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{
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set
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{
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if (value == "")
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{
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_forceUnit = (ForceUnit)MyUnit.NoUnit;
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_volumeUnit = (VolumeUnit)MyUnit.NoUnit;
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}
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else _forceUnit = Force.ParseUnit(value);
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}
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}
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public static string SetVolumeUnit
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{
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set
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{
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if (value == "")
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{
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_forceUnit = (ForceUnit)MyUnit.NoUnit;
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_volumeUnit = (VolumeUnit)MyUnit.NoUnit;
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}
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else _volumeUnit = Volume.ParseUnit(value);
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}
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}
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// Constructors
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public StringForcePerVolumeConverter()
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{
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}
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// Methods
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public override bool CanConvertFrom(ITypeDescriptorContext context, Type sourceType)
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{
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if (sourceType == typeof(string)) return true;
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else return base.CanConvertFrom(context, sourceType);
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}
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public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value)
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{
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// Convert from string
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if (value is string valueString) return MyNCalc.ConvertFromString(valueString, ConvertToCurrentUnits);
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else return base.ConvertFrom(context, culture, value);
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}
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public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType)
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{
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try
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{
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if (destinationType == typeof(string))
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{
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if (value is double valueDouble)
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{
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string valueString = valueDouble.ToString();
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// NoUnit
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if ((int)_forceUnit != MyUnit.NoUnit && (int)_volumeUnit != MyUnit.NoUnit)
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valueString += " " + Force.GetAbbreviation(_forceUnit) + "/" + Volume.GetAbbreviation(_volumeUnit);
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return valueString;
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}
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}
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return base.ConvertTo(context, culture, value, destinationType);
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}
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catch
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{
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return base.ConvertTo(context, culture, value, destinationType);
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}
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}
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//
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public static double ConvertToCurrentUnits(string valueWithUnitString)
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{
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try
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{
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valueWithUnitString = valueWithUnitString.Trim().Replace(" ", "");
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//
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string[] tmp = valueWithUnitString.Split('/');
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if (tmp.Length != 2) throw new FormatException(error);
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Force force = Force.Parse(tmp[0]);
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// NoUnit
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if ((int)_forceUnit == MyUnit.NoUnit || (int)_volumeUnit == MyUnit.NoUnit) return force.Value;
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else force = force.ToUnit(_forceUnit);
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//
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tmp[1] = tmp[1].Replace("(", " ("); // fix space before (U.S.) and (imp.)
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VolumeUnit volumeUnit = Volume.ParseUnit(tmp[1]);
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Volume volume = Volume.From(1, volumeUnit).ToUnit(_volumeUnit);
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double value = force.Value / volume.Value;
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return value;
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}
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catch (Exception ex)
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{
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throw new Exception(ex.Message + Environment.NewLine + Environment.NewLine + SupportedUnitAbbreviations());
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}
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}
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public static string SupportedUnitAbbreviations()
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{
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string supportedUnitAbbreviations = StringForceConverter.SupportedUnitAbbreviations();
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supportedUnitAbbreviations += Environment.NewLine + Environment.NewLine;
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supportedUnitAbbreviations += StringVolumeConverter.SupportedUnitAbbreviations();
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return supportedUnitAbbreviations;
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}
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}
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}
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