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wg_cpso/CaeGlobals/UnitSystem/StringToDouble/StringForceDefaultConverter.cs

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C#
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2026-03-25 18:20:24 +08:00
using System;
using System.Collections.Generic;
using System.Collections;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.ComponentModel;
using System.Globalization;
using UnitsNet;
using UnitsNet.Units;
namespace CaeGlobals
{
public class StringForceDefaultConverter : TypeConverter
{
// Variables
protected static ForceUnit _forceUnit = ForceUnit.Newton;
//
protected ArrayList values;
protected string _default = "Default";
protected static double _initialValue = 0;
// Properties
public static string SetUnit
{
set
{
if (value == "") _forceUnit = (ForceUnit)MyUnit.NoUnit;
else _forceUnit = Force.ParseUnit(value);
}
}
public static string SetInitialValue
{
set
{
if (!double.TryParse(value, out _initialValue)) _initialValue = ConvertToCurrentUnits(value);
_initialValue = Tools.RoundToSignificantDigits(_initialValue, 3);
}
}
// Constructors
public StringForceDefaultConverter()
{
// Initializes the standard values list with defaults.
values = new ArrayList(new double[] { double.NaN, _initialValue });
}
// Methods
public override bool GetStandardValuesSupported(ITypeDescriptorContext context)
{
return true;
}
public override StandardValuesCollection GetStandardValues(ITypeDescriptorContext context)
{
// Passes the local integer array.
StandardValuesCollection svc = new StandardValuesCollection(values);
return svc;
}
public override bool CanConvertFrom(ITypeDescriptorContext context, System.Type sourceType)
{
if (sourceType == typeof(string)) return true;
else return base.CanConvertFrom(context, sourceType);
}
public override object ConvertFrom(ITypeDescriptorContext context, CultureInfo culture, object value)
{
// Convert from string
if (value is string valueString)
{
if (String.Equals(value, _default)) return double.NaN;
else return MyNCalc.ConvertFromString(valueString, ConvertToCurrentUnits);
}
else return base.ConvertFrom(context, culture, value);
}
public override object ConvertTo(ITypeDescriptorContext context, CultureInfo culture, object value, Type destinationType)
{
// Convert to string
try
{
if (destinationType == typeof(string))
{
if (value is double valueDouble)
{
if (double.IsNaN(valueDouble)) return _default;
else
{
string valueString = valueDouble.ToString();
if ((int)_forceUnit != MyUnit.NoUnit) valueString += " " + Force.GetAbbreviation(_forceUnit);
return valueString;
}
}
}
return base.ConvertTo(context, culture, value, destinationType);
}
catch
{
return base.ConvertTo(context, culture, value, destinationType);
}
}
public static double ConvertToCurrentUnits(string valueWithUnitString)
{
try
{
Force force = Force.Parse(valueWithUnitString);
if ((int)_forceUnit != MyUnit.NoUnit) force = force.ToUnit(_forceUnit);
return force.Value;
}
catch (Exception ex)
{
throw new Exception(ex.Message + Environment.NewLine + Environment.NewLine + SupportedUnitAbbreviations());
}
}
public static string SupportedUnitAbbreviations()
{
string abb;
string supportedUnitAbbreviations = "Supported force abbreviations: ";
var allUnits = Force.Units;
for (int i = 0; i < allUnits.Length; i++)
{
abb = Force.GetAbbreviation(allUnits[i]);
if (abb != null) abb.Trim();
if (abb.Length > 0) supportedUnitAbbreviations += abb;
if (i != allUnits.Length - 1) supportedUnitAbbreviations += ", ";
}
supportedUnitAbbreviations += ".";
//
return supportedUnitAbbreviations;
}
}
}