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wg_cpso/CaeMesh/Elements/3D/LinearWedgeElement.cs

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C#
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2026-03-25 18:20:24 +08:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace CaeMesh
{
[Serializable]
public class LinearWedgeElement : FeElement3D
{
// Variables
private static int vtkCellTypeInt = (int)vtkCellType.VTK_WEDGE;
private static double a = 1.0 / 3.0;
private static double b = 0.25;
// Properties
// Constructors
public LinearWedgeElement(int id, int[] nodeIds)
: base(id, nodeIds)
{
//if (nodeIds.Length != 6) throw new NotSupportedException();
}
public LinearWedgeElement(int id, int partId, int[] nodeIds)
: base(id, partId, nodeIds)
{
//if (nodeIds.Length != 6) throw new NotSupportedException();
}
// Methods
public override int[] GetVtkNodeIds()
{
// return a copy
return new int[] { NodeIds[0], NodeIds[2], NodeIds[1], NodeIds[3], NodeIds[5], NodeIds[4] };
}
public override int[] GetGmshNodeIds()
{
// return a copy -> ToArray
return NodeIds.ToArray();
}
public override int GetVtkCellType()
{
return vtkCellTypeInt;
}
public override FeFaceName GetFaceNameFromSortedNodeIds(int[] nodeIds)
{
// The node ids are sorted
// S1 = 1-2-3 . 0-1-2 . 0-1-2
// S2 = 4-5-6 . 3-4-5 . 3-4-5
// S3 = 1-2-5-4 . 0-1-4-3 . 0-1-3-4
// S4 = 2-3-6-5 . 1-2-5-4 . 1-2-4-5
// S5 = 3-1-4-6 . 2-0-3-5 . 0-2-3-5
if (nodeIds[2] == 2) return FeFaceName.S1;
else if (nodeIds[0] == 3) return FeFaceName.S2;
else if (nodeIds[1] == 1) return FeFaceName.S3;
else if (nodeIds[0] == 1) return FeFaceName.S4;
else if (nodeIds[0] == 0) return FeFaceName.S5;
else throw new NotSupportedException();
}
public override int[] GetNodeIdsFromFaceName(FeFaceName faceName)
{
// S1 = 1-2-3 . 0-1-2
// S2 = 4-5-6 . 3-4-5
// S3 = 1-2-5-4 . 0-1-4-3
// S4 = 2-3-6-5 . 1-2-5-4
// S5 = 3-1-4-6 . 2-0-3-5
switch (faceName)
{
case FeFaceName.S1:
return new int[] { NodeIds[0], NodeIds[1], NodeIds[2] };
case FeFaceName.S2:
return new int[] { NodeIds[3], NodeIds[4], NodeIds[5] };
case FeFaceName.S3:
return new int[] { NodeIds[0], NodeIds[1], NodeIds[4], NodeIds[3] };
case FeFaceName.S4:
return new int[] { NodeIds[1], NodeIds[2], NodeIds[5], NodeIds[4] };
case FeFaceName.S5:
return new int[] { NodeIds[2], NodeIds[0], NodeIds[3], NodeIds[5] };
default:
throw new NotSupportedException();
}
}
public override int[] GetVtkCellFromFaceName(FeFaceName faceName)
{
// Invert the surface normal to point outwards
// S1 = 1-2-3 . 0-1-2 . 0-2-1
// S2 = 4-5-6 . 3-4-5 . 3-4-5 - is already outwards
// S3 = 1-2-5-4 . 0-1-4-3 . 0-1-4-3 - is already outwards
// S4 = 2-3-6-5 . 1-2-5-4 . 1-2-5-4 - is already outwards
// S5 = 3-1-4-6 . 2-0-3-5 . 2-0-3-5 - is already outwards
switch (faceName)
{
case FeFaceName.S1:
return new int[] { NodeIds[0], NodeIds[2], NodeIds[1] } ;
case FeFaceName.S2:
return new int[] { NodeIds[3], NodeIds[4], NodeIds[5] };
case FeFaceName.S3:
//return new int[] { NodeIDs[0], NodeIDs[1], NodeIDs[4], NodeIDs[3] };
return new int[] { NodeIds[1], NodeIds[4], NodeIds[3], NodeIds[0] };
case FeFaceName.S4:
//return new int[] { NodeIDs[1], NodeIDs[2], NodeIDs[5], NodeIDs[4] };
return new int[] { NodeIds[2], NodeIds[5], NodeIds[4], NodeIds[1] };
case FeFaceName.S5:
//return new int[] { NodeIDs[2], NodeIDs[0], NodeIDs[3], NodeIDs[5] };
return new int[] { NodeIds[0], NodeIds[3], NodeIds[5], NodeIds[2] };
default:
throw new NotSupportedException();
}
}
public override int GetVtkCellIdFromCell(int[] cell)
{
if (cell[0] == NodeIds[0] && cell[1] == NodeIds[2] && cell[2] == NodeIds[1]) return 0;
else if (cell[0] == NodeIds[3] && cell[1] == NodeIds[4] && cell[2] == NodeIds[5]) return 1;
else if (cell[0] == NodeIds[1] && cell[1] == NodeIds[4] && cell[2] == NodeIds[3] && cell[3] == NodeIds[0]) return 2;
else if (cell[0] == NodeIds[2] && cell[1] == NodeIds[5] && cell[2] == NodeIds[4] && cell[3] == NodeIds[1]) return 3;
else if (cell[0] == NodeIds[0] && cell[1] == NodeIds[3] && cell[2] == NodeIds[5] && cell[3] == NodeIds[2]) return 4;
return -1;
}
public override int[][] GetAllVtkCells()
{
// Use Method: GetVtkCellFromFaceName(FeFaceName faceName)
int[][] cells = new int[5][];
//
cells[0] = new int[] { NodeIds[0], NodeIds[2], NodeIds[1] };
cells[1] = new int[] { NodeIds[3], NodeIds[4], NodeIds[5] };
cells[2] = new int[] { NodeIds[1], NodeIds[4], NodeIds[3], NodeIds[0] };
cells[3] = new int[] { NodeIds[2], NodeIds[5], NodeIds[4], NodeIds[1] };
cells[4] = new int[] { NodeIds[0], NodeIds[3], NodeIds[5], NodeIds[2] };
//
return cells;
}
public override Dictionary<FeFaceName, double> GetFaceNamesAndAreasFromNodeSet(HashSet<int> nodeSet,
Dictionary<int, FeNode> nodes,
bool edgeFaces)
{
int significantNodes = 6;
bool[] faceNodeIds = new bool[significantNodes];
//
int count = 0;
for (int i = 0; i < significantNodes; i++)
{
if (nodeSet.Contains(NodeIds[i]))
{
faceNodeIds[i] = true;
count++;
}
// If four or more nodes were missed: break
if (i + 1 - count >= 4) break;
}
// S1 = 1-2-3 . 0-1-2
// S2 = 4-5-6 . 3-4-5
// S3 = 1-2-5-4 . 0-1-4-3
// S4 = 2-3-6-5 . 1-2-5-4
// S5 = 3-1-4-6 . 2-0-3-5
Dictionary<FeFaceName, double> faces = new Dictionary<FeFaceName, double>();
//
if (count >= 3)
{
if (faceNodeIds[0] && faceNodeIds[1] && faceNodeIds[2]) faces.Add(FeFaceName.S1, GetArea(FeFaceName.S1, nodes));
if (faceNodeIds[3] && faceNodeIds[4] && faceNodeIds[5]) faces.Add(FeFaceName.S2, GetArea(FeFaceName.S2, nodes));
if (faceNodeIds[0] && faceNodeIds[1] && faceNodeIds[4] && faceNodeIds[3]) faces.Add(FeFaceName.S3, GetArea(FeFaceName.S3, nodes));
if (faceNodeIds[1] && faceNodeIds[2] && faceNodeIds[5] && faceNodeIds[4]) faces.Add(FeFaceName.S4, GetArea(FeFaceName.S4, nodes));
if (faceNodeIds[2] && faceNodeIds[0] && faceNodeIds[3] && faceNodeIds[5]) faces.Add(FeFaceName.S5, GetArea(FeFaceName.S5, nodes));
}
//
return faces;
}
public override double[] GetEquivalentForcesFromFaceName(FeFaceName faceName)
{
if (faceName == FeFaceName.S1 || faceName == FeFaceName.S2)
return new double[] { a, a, a };
else if (faceName == FeFaceName.S3 || faceName == FeFaceName.S4 || faceName == FeFaceName.S5)
return new double[] { b, b, b, b };
else throw new NotSupportedException();
}
public override double[] GetEquivalentForcesFromFaceName(FeFaceName faceName, double[] nodalValues)
{
if (faceName == FeFaceName.S1 || faceName == FeFaceName.S2)
return GetEquivalentForces(typeof(LinearTriangleElement), nodalValues);
else if (faceName == FeFaceName.S3 || faceName == FeFaceName.S4 || faceName == FeFaceName.S5)
return GetEquivalentForces(typeof(LinearQuadrilateralElement), nodalValues);
else throw new NotSupportedException();
}
public override double GetArea(FeFaceName faceName, Dictionary<int, FeNode> nodes)
{
int[] cell = GetVtkCellFromFaceName(faceName);
if (cell.Length == 3) //(faceName == FeFaceName.S1 || faceName == FeFaceName.S2)
return GeometryTools.TriangleArea(nodes[cell[0]], nodes[cell[1]], nodes[cell[2]]);
else
return GeometryTools.RectangleArea(nodes[cell[0]], nodes[cell[1]], nodes[cell[2]], nodes[cell[3]]);
}
public override double[] GetFaceCG(FeFaceName faceName, Dictionary<int, FeNode> nodes, out double area)
{
double[] cg;
int[] cell = GetVtkCellFromFaceName(faceName);
if (cell.Length == 3) //(faceName == FeFaceName.S1 || faceName == FeFaceName.S2)
cg = GeometryTools.TriangleCG(nodes[cell[0]], nodes[cell[1]], nodes[cell[2]], out area);
else
cg = GeometryTools.QuadrilateralCG(nodes[cell[0]], nodes[cell[1]], nodes[cell[2]], nodes[cell[3]], out area);
return cg;
}
public override double GetVolume(Dictionary<int, FeNode> nodes)
{
return GeometryTools.WedgeVolume(nodes[NodeIds[0]], nodes[NodeIds[1]], nodes[NodeIds[2]],
nodes[NodeIds[3]], nodes[NodeIds[4]], nodes[NodeIds[5]]);
}
public override double[] GetCG(Dictionary<int, FeNode> nodes, out double volume)
{
return GeometryTools.WedgeCG(nodes[NodeIds[0]], nodes[NodeIds[1]], nodes[NodeIds[2]],
nodes[NodeIds[3]], nodes[NodeIds[4]], nodes[NodeIds[5]], out volume);
}
public override FeElement DeepCopy()
{
return new LinearWedgeElement(Id, PartId, NodeIds.ToArray());
}
}
}